BA (Hons) Computer Science, York University
​Technical Art Intern at Ubisoft Toronto​
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[Game] Masters of the Wind
Date
January 2019
Location
Ningbo
Role
Artist, Designer, Programmer
Project type
Game
Masters of the Wind is an action-adventure game prototype. The player, as a master of the wind (deity), rules the wind in the area. The character can blow and draw in the wind to affect the nature. He can also draw in natural elements such as leaf, water and stone, to interreact with a variety of objects. For instance, he can draw in water and use to put out fire in the lantern, and re-lights it by maple leaves.
- Credits
Design & Code - Jiahui Hu
Art - Jiahui Hu (2D, env & characters), qiaofuwenlu (dragon), Synty Studio (vegetations)
Sound - Pacific Moon